26.07.2011, 00:19
(26.07.2011, 00:03)giassamarkos schrieb: Look the module base and the offset isHey,
"gamex86.dll"+188A1D
the assemble code is
E8 DE7577AF - call 04E30000
90 - nop
the DE7577AF changes everytime i restart the game
i need a byte like that but to be standard
i meen the address that this byte holds get changed from 04E30000
to 03E30000 or anything
and as a caveaddr = cave
the Opcodes change every time you restart the game. To use the aobscan anyways you need to use wildcards. In CE you use them by writing questionmarks, so the function will scan specific bytes, but not the ones with a questionmark. So you don't need to care for the changing opcodes due the call command.
"Auf dieser Welt gibt es mehr Scheisse als auf Festivalklos"