Teleporter please - Druckversion +- Home of Gamehacking - Archiv (http://archiv-homeofgamehacking.de) +-- Forum: Releases (http://archiv-homeofgamehacking.de/forumdisplay.php?fid=4) +--- Forum: Requests (http://archiv-homeofgamehacking.de/forumdisplay.php?fid=35) +---- Forum: Tutorialwünsche (http://archiv-homeofgamehacking.de/forumdisplay.php?fid=43) +---- Thema: Teleporter please (/showthread.php?tid=330) |
RE: Teleporter please - giassamarkos - 29.04.2011 okey you are the best you are much better than STN from deviated O my godness RE: Teleporter please - giassamarkos - 29.04.2011 ooooooooo come on the game crashes and i only freeze 4 of them grrrrr RE: Teleporter please - iNvIcTUs oRCuS - 29.04.2011 Than you have not the right addresses... RE: Teleporter please - giassamarkos - 29.04.2011 finally made it i dont understand i want to do code injection but but based on the other teleporter tutorial i need the instruction mov .....[].. but i got this. could you help me see the thumbnail RE: Teleporter please - iNvIcTUs oRCuS - 29.04.2011 Hi... I don't understand Whats the problem??? You have the correct adresses right?! So you've found the corresponding order who reads the adress. The "MOVAPS" order reads a 128-Bit (16 Bytes) memory location. A teleporter usally needs 3 values. The X, Y and Z coordinate. I don't know whats the fourth value in your case. But its uninteresting for us. When you will save it to your desired memory location call it like this: [code=ASM] movaps [00400500], xmm3[/code] or you can use this: [code=ASM] push eax mov eax, [ecx+30] mov [00400500], eax mov eax, [ecx+34] mov [00400504], eax mov eax, [ecx+38] mov [00400508], eax mov eax, [ecx+3C] mov [0040050C] eax pop eax[/code] RE: Teleporter please - giassamarkos - 30.04.2011 look mr silent i have just found the z x y coordinates i pressed then what accesses and it showed me this ^ the thumbnail that you saw but the teleporter tutorial that mr dna made he uses the tsearch then he types the offset and mov....and then jmp but when i do the same example i put offset 400300 movaps xmm3 ..... movaps xmm2 .... jmp ........ it shows an error RE: Teleporter please - giassamarkos - 30.04.2011 Hey dna i use visual basic 2010 express and i would like you to do a tutorial the same as the the other tutorial (teleporter) I dont really use vb.net its old RE: Teleporter please - DNA - 30.04.2011 You can't use commands like movaps or movsd in tsearch because tsearch don't know them ... in this case you have to use CheatEngine for the Codeinjection and the MemoryViewer to get the bytes that are written for this Codeinjection. I could make a tutorial, but you have to be patient (i have a very important examination next week) RE: Teleporter please - iNvIcTUs oRCuS - 30.04.2011 Yep... As DNA said - TSearch doesn't know the opcode MOVAPS. BTW... Cheat Engine is growing and growing... Its much more comfortable than TSearch. AND... Cheat Engine is still in development! "VB.Net" isn't old. Visual Studio since NET Version is on Net base. When you say you use VB Studio 2010... Than you use VB.Net. RE: Teleporter please - giassamarkos - 30.04.2011 (30.04.2011, 18:52)sILeNt heLLsCrEAm schrieb: Yep... As DNA said - TSearch doesn't know the opcode MOVAPS. oow thanks i actually didnt know that |