(For an example of custom code see WinAMP controller example)

Custom Code can now use constants like :
	<CODE> Invoke GetDlgItem, hWin, Infinite_Lives
	<CODE> Invoke EnableWindow, eax, 0

Freeze is also easy look at the custom code examples they have been upgraded with constants to make things easier

----------------------------- Old Text Below ---------------------------

At least a bit of assembly language is required to use Custom code....

You can now use Custom Code in Buttons,HotKeys,Timers it works like this :
	<code> mov eax,eax // this is placed in the buttons code
	You can do more complex things like this :
	<data> AboutNewCaption db 'About',0 // this is placed in the .data section of the code
		<data> AboutNewCaption db 'About',0
		<data> AboutNewMsg     db 'This Trainer Was Created For',0ah
		<data>                 db 'My GAME!!!!!',0ah
		<data>       	       db '     ',0ah
		<data>  	       db 'yay?',0
		<code> Invoke MessageBox, hWin, Offset AboutNewMsg, Offset AboutNewCaption, MB_OK

Note - "hWin" thats the Window Handle of the dialog you are editing

"TesterCap" // This is the Window name of the trainer

There is very little help on Custom code but there is several examples of it in the Projects folder have a look at them

Open projects with the letters "CC" in their name example, "CC - Focus Example" these are Custom Code examples.