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Normale Version: Saw The Game +3 ~HoG
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This time i have Saw The Game

This table has
Health
One Hit Kill
Teleport
Save Position
Load Position
Undo Position

P.S All options are for all versions

Tell me please if it needs more options

Made for HoG Team

Thanks MarkG
Hey,
your teleport and health cheat are working, the onehitkill isn't.
I found my own way to do a onehitkill cheat, but your script can't work, since you give the enemies unlimited health with this line :
[code=asm]
mov [edi+000002BC],(int)55
[/code]
Also the place you choose for the onehitkill cheat is not that good, because this command "cvtsi2ss xmm1,[edi+000002BC]" is executed all the time. You need to choose a command wich only gets executed whenever an enemy is hit.

Except of this problem, good work.
i will look on that

i will live this option as it is i will name it

Kill Every One

And i will do a one hit kill

Thanks
(07.07.2011, 18:59)giassamarkos schrieb: [ -> ]i will look on that

i will live this option as it is i will name it

Kill Every One

And i will do a one hit kill

Thanks

Hey,
I can send you my solution for the onehitkill. No problem.
yes i would be really grateful

Thanks

Hey,
then here the script.
I commented all important things.

[code=asm]
alloc(newmem,2048) //2kb should be enough
label(returnhere)
label(originalcode)
label(exit)

newmem: //this is allocated memory, you have read,write,execute access
pushfd
cmp [ebx+128], 2 //cmp ebx structure to decide between player or npc
je originalcode //if ebx+128 holds 2, then the player was hitted
mov eax, #999 //if not, then move into eax 999 hex

originalcode: //this original codes gets only executed if an enemy or you gets hitted
popfd
mov ebx,[ebx]
sub [ebx],eax //and now you decrease the health of the npc with 999 hex
mov ecx,[esp+14]

exit:
jmp returnhere

"SawGame.exe"+161C68:
jmp newmem
nop
nop
nop
returnhere:
[/code]